1 | RESEARCH
Researched Panama City's music landscape firsthand. Living locally provided direct cultural context.
Identified real artists, venues, and events; analyzed existing discovery patterns in Latin American markets; and mapped how three distinct user types (locals, expats, tourists) navigate fragmented event information differently.
2 | DEFINE
Built personas grounded in observed local behavior; mapped the journey of a new resident trying to find authentic music. Identified three core task flows: browse events, discover artists, listen to music.
3 | IDEATE
Developed brand identity inspired by stage lighting; designed a custom sloth/guitar logo rooted in Panamanian identity; explored mobile-first and desktop-expanded layouts in parallel.
4 | PROTOTYPE
High-fidelity prototypes for mobile and desktop using advanced Figma features (component variables for expandable navigation, rotating carousels, glassmorphism, and complex player controls).
5 | TEST
Informal testing validated navigation patterns, visual hierarchy, and brand resonance, confirming users could discover artists and access core features without prompting
6 | ITERATE
Expanded scope deliberately - added radio streaming and ticket purchasing after initial flows proved stable. Refined desktop layouts and card designs to fully leverage the additional screen real estate


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